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- Howdy pardners,
-
- Radio Hits (see below) Game Playing tips (see below)
-
- NEW UPDATE 8/5/97
-
- Star Fighter D'Yammen' Reign is online at...
-
- http://www.ozemail.com.au/~geosync
-
- ...I`ve just uploaded the latest version of my space combat simulator.
- New colours, new sounds, new playability. Disks SF_BOOT.ZIP &
- SF_DISK1.ZIP have been modified so you`ll need to download them, and
- unpack them in your current Star Fighter Directory like so...
-
- Unpack to... Hd0:Games/Star using LHA/LHA-GUI where
- <mydir>=Hd0:Games/Star
-
- ...Remember to rename them .LHA instead of .ZIP when you have them.
-
- You can change this to suit your system. If you haven't got the first 7
- disks they can NOW be downloaded. Of course running the Geosync_install
- program over any downloaded disks into your current directory will do
- the job too, but it will add a new set of assigns to your
- Sys:s/user-startup, which wont cause a problem, except that your
- Sys:s/user-startup will start to get bigger.
-
- Installation problems? Contact me on...geosync@ozemail.com.au
-
- RADIO STAR FIGHTER TOP 5
-
- Full of lots of goodies, Star Fighter can now play disk-streamed music.
- The way I have designed it, it is now possible to have your favourite
- music playing in the background while you pummel D'Yammen's ships into
- oblivion. No matter how long...(7 minutes max I reckon).
-
- As as special offer I want to get a favorite hit list from those
- interested. Give me a request for music you want to hear, I`ll track it
- down, compile a top 5, and upload the music every 2 days so you have
- chance to download your favourite songs to listen to during play.
- (Please note - Metallica suits this game whereas Nana Miskorie doesn`t
- but if everyone like Nana then that`s what you`ll get)
-
- GAME PLAY TIPS
-
- GETTING LOST? The control system is enough to get even the most seasoned
- pilots lost. At any time you are lost hit 'C' to have the spaceship
- auto-recentre. Check the dialogue box at the bottom of the screen to
- verify it says 'Auto-recentre on'. Hit 'C' at any time to cancel it, or
- it will cancel itself once you are recentered.
- Press 'H' to have the HUD appear. 0' is straight ahead and turning left
- or right rudders the ship around. 90' & 270' is pointing up or down
- respectively. Left or right turns roll the ship. 180' is upside down
- and turning causes ruddering.
-
- TOO MANY BAD GUYS? Get your allies to take out the motherships.
- Motherships spawn more stunt fighters if left to their own devices. Hit
- 'G' until a D'Yammen Cruiser is selected as your current target (or 'T'
- for closest target if you are flying past a cruiser). Hit 'I' to open
- an INTERCOM channel and immediately press '1' to get any free allies to
- attack your selected target. Hit 'F' to cancel the target and continue
- on. If no ships are available or they're too aggressive to follow
- orders try again until you get a confirmation of your orders...ie
- 'Affirmative' or 'Request Confirmed'
-
- NEED FIRE SUPPORT? Hit 'I' to open a channel, and press '2' to get all
- available allies to form on your wing. It may take time for distant
- allies to come in so make sure you`re close to some before you do this
- effectively. Once they are formed up (yellow radar blips near the
- centre of the radar) select an enemy target, hit 'I' and then '1' and
- the formation ships will attack a common target. Hit 'I' then '0' to
- cancel any orders and they will continue on their old mission) Also
- hitting 'I' then '0' will clear any orders, making allies ready for new
- commands.
-
- RADAR CONFUSING? It's based on the ELITE style of radar. The radar
- looks directly down on your ship. Anything ahead appears in the top
- quarter of the radar and is somewhere in front. As you spin around the
- radar blips circle the other way. A blip with a stalk below it is above
- your current height, and a blip with stalk above it is below you. Red
- blips are the enemy, yellow blips are the allies, orange blips are
- neutral, which usually need protecting. (Check out Blue Sky Mine in the
- Campaign game for an example) And blue blips are ejected pilots who are
- hard to target visually. Press 'T' to target the closest enemy when a
- pilot is nearby.
-
- EJECTED PILOTS? On harder SKILL levels pilots eject when their ship
- blows. If an enemy gets too close, which usually happens because you
- have to get close to destroy stunt ships, the pilot will attempt to
- attach a limpet mine to the base of your ship (with an animation). The
- explosion kills the pilot but does you alot of damage. Avoid them!!!
- Ejected allied pilots should be picked up, because even though they can
- fight, their armour is low. Picking up a pilot automatically beams him
- back to a mother ship if available and launches a new allied stunt ship.
-
-
- I`ll paste these and more tips on the GEOSYNC MEDIA homepage soon.
-
- http://www.ozemail.com.au
-
- Anyway, nice to have a receptive audience.
-
- This is Andy signing off Radio Star Fighter.
-
- GEOSYNC
- -O-
- MEDIA
-
-